For the eventual re-recording of this episode, some excellent points brought up during a conversation with @Dragonymystic (discord).
[…] game because similar games (or most games in the genre) have those mechanics as well. Hegemon did a podcast episode-thing on this, and I suggest giving it a listen to familiarize yourself with the […]
[…] in the sense that they require solutions. Deliberate decisions have to be made here (rather than designing by default), and they better serve a purpose. For instance: which parts of the system do we want to subject to […]
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